How to create a Backstory easily? episode 2

  • Your Character will quit the Place she’s born in.
  • Wherever it is the Physical Location or the Identity she’s born with.
  • She will Evolve.
  • How do you define her Evolution from her Backstory?

Summary – 5 steps to a Background

  1. Define how the Character’s Origins disappointed her.
  2. Create a Goal justifying her Departure.
  3. In search of a new Identity.
  4. Link the Character to the Main Story.
  5. Make use of the 8 types of Interactions & Relationships.
  • Background are reference Frames.
  • They allow you to hint at your Character’s future.
  • Background allow the Public to determine :
    • how the Character reacts,
    • which kind of Relationship they’re likely to form,
    • and the Individual they wish to become.



Unsatisfying Origins

  • Atmosphere
  • Where is the Character born?
  • What defines her place of Birth?
  • Did she grow on the Outside?
  • Was she trapped in a building?
  • Did she grow Underground?
  • You only need a few elements to define this place’s atmosphere:
    • The dominant Colors
    • The Weather
    • The presence of Vegetation
    • The access to Air & Skies
    • The access to Water & Seas
  • Issues & Constrains
  • What did the Character suffer from?
  • Every Character will face a lack of Resources.
  • It may be because the place lacks these resources.
  • Or because the Character isn’t able to access them as long as they live therein.
  • Every place presents a specific Level of Violence.
  • The Character will have to compose with this Violence.
  • As well as with the People’s attitude.
  • The Presences of Hazard should be mentioned.
  • The type of Hazard.
  • If they are natural or artificial.
  • If they are living of inert.
  • The importance of the Army & War in this location is as essential.
  • Is the Character forced to participate to conflicts?
  • Which kind of conflicts?
  • Is there a high Commercial competition?
  • Are there Sportive competitions?
  • Organizations
  • Which Rules did your Character follow?
  • The Character’s early Education is the product of the Settlement she grew in.
  • This Settlement follows Cults & Beliefs.
  • Its Administrator is charge to create & enforce a set of Rules.
  • She could administrate it Alone or as a group.
  • The Administrator can be Close to the people.
  • Or Distant from the people.
  • The Rules promotion & enforcement greatly depend on her Behavior.
  • Her attitude towards the people affect their level of animosity.

If you want to know more about Origins.



Departure & Goal

  • Departure
  • When did the Character Go?
  • The Character may have been forced to leave.
  • A threat may have chased her.
  • She may have been assaulted.
  • Her people may be tracked down.
  • If the Character was forced to flee, she may have now grown strong enough to return.
  • Her return should be aligned with her Goal.
  • Her Goal cannot conflict with her intention to help someone she lost.
  • Otherwise, she’d be required to change her Goal.
  • In search of a new Identity
  • Why did she quit this place?
  • The Character’s Origins will define her actual Identity.
  • And if her Identity is supposed to be.
  • The Character is likely to look for a New Image.
  • In this case she need to be able to define this Image.
  • What was the Character destined to be?
  • Which profession was she suppose to practice?
  • Which status was she supposed to occupy?
  • Why did it not satisfy her?
  • Your Character is departing because she’s looking for a more fulfilling existence.
  • This is existence is the manifestation of her new Identity.
  • Satisfaction
  • What is the Character looking for?
  • The Character may have lived a Comfortable life.
  • Though, this comfort did not lead her to any satisfaction.
  • On which kind of adventure is she looking for?
  • Your Character is looking for Accomplishment.
  • She is looking to Prove something.
  • To whom?
  • Her Satisfaction will come from Self-development.
  • Which catalyzes a need for Change.

If you want to know more about Departure.

Linking the Character to the Main Story

  • What did the Character lose?
  • Did the Character lose someone?
  • Was she forced to leave someone?
  • Separations can make great episodes.
  • If the separation was Forced it give you the opportunity to create a follow-up.
  • If the separation was Voluntary, it may still have been hurtful.
  • The Character has the opportunity to Return to a visited place.
  • Or to visit a New place, where the lost one now lives.
  • The Lost Character should have a direct relationship to the Main Story.
  • Even if the relationship is not visible at a early stage.
  • What is the Character aiming for?
  • Is the Character looking for a Location?
  • Is the Character looking for an Item?
  • If the Characters are looking for a Location, describe this Location.
  • In the boundaries of what the Character may know.
  • Same for an Item.
  • Indicate where the Location/Item can be found.
  • Hint the Characters at how they can find the Item/Location.
  • Incentivize the Characters.
  • Offer them reasons to continue.
  • Characters may not be focused enough to find their Goal.
  • Allow them to encounters new Characters.
  • New Environments.
  • Offer them choices.
  • What could the Character bring to the Story?
  • How is the Character’s goal linked to the Story?
  • Is the Character likely to move the Story forward?
  • The Character’s Future should define the Story’s future.
  • On whichever scale.
  • Otherwise, the Character’s actions are not part of the Story.
  • And subsequently the Character herself.
  • The Character’s Strengths & Weakness should advance the Story.
  • Behavior traits allow you to create Relationships.
  • Relationships push the Story forward.

If you want to know more about Coherence & Consistency.



8 types of Interactions & Relationships

  • Behavior & Environments
  • Locations influence Behaviors.
  • Each Character has a General Behavior.
  • As well as multiple Situational Behaviors.
  • According to the Situation the Character may experience different degrees of comfort.
  • They may experience Anxiety.
  • They may express a Need for company.
  • Environments influence Characters.
  • However, they should not remove agency from Characters.
    • Except if you’re doing Horror, Drama & in certain cases Comedy.
  • Every new Location discovered will be Compared to the Character’s place of Birth.
  • Relationships
  • Friends & Lovers are the closest ones to you Character.
  • These Characters are your Character’s main Supporters.
  • Family are supposed to be the supporting your Character as well.
  • However, their support may be less sustainable as family members may not enjoy the Character.
  • Relatives are a particular Category.
  • The link with a relative should be Clear.
  • However, the Function (support or antagonist) of the relative does not have to be.
  • Relatives will often be requalified as allies or opponents as the Story unfolds.
  • Enemies will harm your Character.
  • Their main function is to Antagonize her.
  • In some occasions, Enemies may need the help of the Character.
  • These occasions are opportunities to shift the Story’s rhythm.
  • All of these Relationships depend largely on the Character’s Origins.
  • Interactions
  • Relationships orient the type of Interactions Characters can have.
  • However, Interactions are highly dependent on the Character’s Mood.
  • The Constrains pressuring the Character will affect her Mood tremendously.
  • Constrains such as Fatigue will modify the Character’s Interactions.
  • Use of Substances have a similar effect.
  • Each Character needs place of Comfort.
  • They also need to be Uncomfortable in some places.
  • Comfort & Crisis are your Resolution & Tension.
  • Comfort does not always correspond to Resolution.
  • As Crisis does not always correspond to Tension.
  • They are both tools to manage the Story’s Rhythm.
Relationship/
Interaction
DearFriendlyAffableEnthusiasticPlayfulAdversarialDespondentHeinous
Lover
Partner
Friend
Family
Relative
Rival
Opponent
Enemy
Relationships & Interactions – Template

If you want to know more about Interactions & Encounters.


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