- Why would you handicap your Characters?
- All Characters have handicaps & disabilities.
- Every Character begins with Issues & difficulties.
- The question is how to make them memorable.
Summary – 5 steps to Immersion through Handicap
- Define a Scar branding the Character
- Develop her Identity through this Scar
- Make the Character evolve alongside her Handicap
- Let her become more Comfortable with it
- Let the Character sustainable relationships
- Characters have Scars.
- And these Scars never fully heal.
- However, through the establishment of Relationships the Scars can be soothed.
Symbol & Pain
- Identity
- The Handicap is a part of the Character.
- It confers her a Uniqueness.
- They way the Handicap was brought onto the Characters is specific.
- Even more so is the Handicap was a Choice.
- This Specificity makes the Character memorable.
- The Location in which the Character grew is Central to the definition of this Handicap.
- And how it grew through the Character’s perception.
- Origins
- The Environment in which the Character was born define the value of her disability.
- Through the Hardships it developed.
- The pain experienced by the Character through her Childhood are defining.
- They define the Character’s likeliness to form bonds.
- The nature of these bonds.
- And her propension to take care of herself.
- Crisis
- An Early Tension can break the Character.
- Depending on your Genre & Frame, you’ll want to balance the Character’s Handicap.
- As well as the way it was bestowed upon her.
- In every situation The Handicap should confer the Character a sense of Resilience.
- Define a Pain scale early.
- And then present multiple Character having experienced a diversity of pains.
If you want to know more about displaying Pain.
Behavior & Function
- Quirks & Behavior
- Handicaps & Disability provide Immersion.
- They make the Characters more Relatable.
- Why?
- Because Handicaps are construed as Weaknesses.
- And Weaknesses make people Relatable.
- Handicaps are Quirks.
- Therefore they make Characters Memorable.
- You can choose to present the handicap as a Strength.
- The way to access an Essential Information.
- Which would have been inaccessible otherwise.
- In this Case, the Handicap is a tool to make the Character more Likeable.
- Which Part has been lost?
- Did the Character lose a Limb?
- Or a Hand?
- Her dominant Hand?
- Did she lose a Feet or a Leg?
- An Eye?
- Organs have different value.
- Depending on the Organ the Character may only be lightly handicapped.
- Light disability have their own interest.
- We’d recommend that you give every Character a damage or Injury.
- So make use of light handicaps as they provide diversity.
- If the Characters lost Internal parts the damage may not be immediately visible.
- The Character may be Unable to eat.
- Or Unable to exercise another bodily function.
- Functionality & Prothesis
- Depending on the part lost, the Character may need to relearn a Skill or Learn a new Skill.
- If there’s a Possibility to Heal the injury it should be mentioned.
- Same goes for the Possibility to Replace the missing part.
- Handicaps & Disabilities are introduced to deepen the Story.
- Not hinder the Team.
- If the Character has the ability to heal/reduce her Handicap & choose not to, it should be explained as well.
- The Character may prefer to use Equipment.
- She may prefer to use a Prothesis.
- As they could bestow onto her new Abilities.
If you want to know more about Behavior, Function & Diversity.
Character’s Evolution & Change
- What’s considered a Handicap?
- Your World will be diverse.
- The different regions of this World will have different perceptions.
- Some will only see the Effective Handicap.
- Or, the Functional Disability.
- Other will see it as an Omen.
- Fear may accumulate in the mind if these inhabitants as they perceive the handicap as a Curse.
- Tales & Beliefs alter the perception of handicaps & disabilities.
- Resulting in a potential Ostracism from the people subjected to these tales.
- Perception is Arbitrary.
- The criteria used to define a Handicap should be Clear.
- In a World where everyone suffers from the same condition, no one could be considered handicapped.
- Shame & Isolation
- Pain comes from Loneliness.
- Shame is a form of Pain.
- A Character can suffer more from a Stigma if she’s alone.
- As the Character evolves her relationship with her handicap should soothe.
- She should be more comfortable showing.
- She should be able to talk about the injuries.
- The Heaviness of the condition should alleviate.
- You could also do the Opposite.
- The Character suffering deeper as the Story advances.
- As Pain is Individual the Character’s suffering evolves according to 2 main factors :
- The Amount of Pain thrown on her
- Her will to get rid of this Pain
- Attachment to the Team
- Belonging betters any Character.
- Being Accepted transform a Character’s Life.
- Friendship makes a Life Lighter.
- And eventually makes her situation Lighter.
- If the Character has no means of Communication.
- If she speaks a Different Language.
- Or comes from a Different Species, she may have difficulties to get closer to her newfound group.
- Note that the Character’s Attachment becomes her new Flaw.
- As this newfound happiness grows so does the risk of withdrawal if the Character get separated from her Group.
If you want to know more about Evolution & Change.
The Scar’s Identity
- Will
- Certain Handicaps become part of the Character.
- These Handicaps will Scar her.
- And these Scar will act for their Preservation.
- The Scar’s Goal is to sustain in the Character.
- To be seen as a Brand.
- An undetachable part of he Individual.
- Transforming the rest of the Body
- The Scar will Proliferate.
- Her Evolution in the Individual will alter the Character’s perspective :
- Of her Environment
- Of her Team
- Of Herself
- Coursing through the body, the Scar may attach herself to core organs.
- Scars evolve in order to remain in the Character.
- They can physically affect tissues.
- Modify the Plasma’s composition.
- And alter the Character’s needs & wants.
- Parasitism & Symbiosis
- The Scar can Power the Character.
- It can give her Abilities.
- Or modify her Behavior in a way the Character desired to.
- It doesn’t mean that the new behavior is desirable as is.
- As it Distorts the Character’s Identity the Scar merges with the Individual.
- The 2 Entities feed onto one another.