- Do you want to Start a New Story?
- And you don’t know which Genre or Setting choose.
- Why not pick a Genre which fits every Setting?
- Which Genre can do this?
- This 1.
Summary – Why do we Favor Action-Adventure?
- It’s the Broadest Genre.
- It’s the Most Flexible.
- It can accommodate all Settings.
- It’s the Genre that fits best Series.
- It allows to create Sagas quite easily.
- It may also be the most enjoyable Genre.
- Allowing to create the most enjoyable Characters.
- Action-Adventure will often help you to create Stories.
- The flexibility of its structure may also allow you to change of Genre as the Story unfolds.
The Broadest Genre
- A sense of Large Scale
- Adventure means Exploration.
- In most cases the World will be presented as Dense or Complex.
- Even if it is only a Town.
- Multiple Interactions will be proposed to the Characters.
- Many of which, will have multiple different consequences.
- Generally, 2ndary Characters will be attached to a zone.
- These zones should be defined early in the Story.
- You should also start by Mapping your World.
- The Larger your World, the Clearer the Map will need to be.
- Diversity
- Action means Conflicts.
- For this you’ll need oppositions.
- Oppositions between Groups.
- Oppositions between Individuals.
- All Genres are based on the Creation of Conflict.
- Action-Adventure benefits from Scale.
- It also places itself in an ideal zone.
- It’s often brutal but also more detached from the consequences.
- Aftermath of a conflicts are often more intense & painful in Drama or Horror.
- Series & Sagas
- The Broadness of Action-Adventure makes it the most appropriate Genre for Series.
- It is intrinsically adapted for Sagas.
- The Characters pursue a Short term Objective which is directed by the Story.
- Often this Objective is to Stop another Organization or Individual.
- Or to protect a Location from this Organization or Individual.
- They also pursue a Long term Objective defined by themselves.
- Their own Growth.
- The Balance between these 2 layer of Objective allow to develop a Saga properly.
If you want to know more about Series.
Depicting Action-Adventure
- Why Action-Adventure?
- Why not Action or Adventure?
- The main Difference with Pure Action is in the Exploration.
- Action revolves around Characters.
- Whereas Adventure focuses on Environments.
- Action-Adventure provides a Balance.
- Allowing the Public to explore the World.
- While attaching themselves to the Characters.
- The main Difference with Pure Adventure is in the Violence.
- Many pure Adventure stories are joyful & bright.
- They go through consensual topics.
- Therefore, they may be adapted to a public considered childish.
- Fables are not per se, children material.
- They are not necessarily Adventure either.
- Many famous Fables & Tales can be classified as Horror or Drama.
- Horror
- How do Horror integrates to Action-Adventure?
- The Combination has 1 main advantage Brutality.
- Horror brings more Violence while maintaining this Public-Friendly frame brought by Action-Adventure.
- It allows to instil Fear in the Public.
- To display Starker Consequences.
- To propose more difficult & painful choices to the Characters.
- Remember, true Horror is reached when the Character herself becomes the Monster.
- Horror exacerbates the Action dimension.
- Drama
- Drama is essential if you want to create Attachment.
- Drama is the genre of Sadness.
- And the Public should long for this Sadness.
- The Combination of Action-Adventure & Drama enlightens it.
- It allows to create more Memorable Separations.
- To display more Memorable Disappearances & Deaths.
- To Open the Public’s eye on a broader world.
- Leaving more room for Contemplation.
- Drama exacerbates the Adventure dimension.
- Comedy
- Comedy is Relief.
- Action-Adventure needs more Comedy.
- It needs funnier Characters.
- Not just 1 per story but many.
- All Characters can have a humorous dimension.
- Even the most Dramatic ones could evolve to a point where they realize their issues have a silver lining.
- Some painful situations may even be soothed by laughter.
- That is, laughter concerning the Situation directly.
- Which is why this last remark is not applicable to every painful Situation.
If you want to know more about depicting a Story.
It Fits almost every Story
- Flexibility
- Action-Adventure offers Possibilities.
- To the Story.
- To the Characters.
- To the Public.
- It is by far the most flexible genre.
- One could write almost any story using this Genre’s Structure & make it successful.
- It often is more inclusive than Horror or Drama.
- It is easier to write than Comedy.
- And it is more Universal than pure Action or Adventure.
- Accommodation
- Most Action-Adventure stories will please.
- Because they are Accommodating stories.
- Action-Adventure brings a sense of Comfort.
- These stories feel Comfortable for they are Known.
- Or at least appear Familiar.
- Also, the genre seems to be more Accessible & Friendly than any of the other 5.
- Limits
- Not every topic will be covered.
- Because not every topic is welcomed in Action-Adventure.
- Not every story will be told under the Action-Adventure label.
- Difficulty to welcome the harshest elements of Horror.
- This genre is Consensual.
- Therefore, it may lack of Intensity.
- Also, it will often lack of Depth.
- It is rarely as Innovative as other Genres.
- Comedy is often Plain.
- And the Weakness of the Comical situations is noticeable.
If you want to know more about the types of Adventures.
An Enjoyable Story
- An Enjoyable Setting
- Stories are meant to be Enjoyed.
- That’s what Entertainment means.
- That’s what it needs to deliver.
- …
- At least for Action-Adventure.
- It is the only genre in which you could expect an Enjoyable Story in the traditional Connotation of the word.
- Even Comedy does not have to deliver this.
- Some great Comedies can be painful to watch if you come to emphasize with the Protagonists.
- Most Stories are meant to be enjoyed.
- Even in Horror or Drama.
- However, not all Stories will be.
- Because of the narrow Connotation of Enjoyable.
- A World you want to Explore
- Action-Adventure means Exploration.
- It doesn’t deliver as much as pure Adventure in term of Environment.
- Though it is 2nd to this Genre in term of Exploration.
- Most environments will be Impressive.
- Not all environments should be.
- Diversity is essential in most things.
- Most Characters will be Enjoyable.
- To meet, to interact with, even to part with.
- Why are they enjoyable?
- Enjoyable Characters
- Action-Adventure is the Genre which makes most use of Archetypes.
- Far more than Horror & Comedy.
- There is a simple reason to this.
- Action-Adventure is meant to feel Familiar.
- It’s its defining Characteristic.
- Characters created on an Archetypal base will feel more familiar.
- And subsequently, when they are Individualized, more Enjoyable.
- They will, as always, require Quirks to create the necessary Uniqueness factor.