Tag: Consequences

  • How to Display Consequences? Pain

    Pain is a Tool. It allows you to manage Emotional involvement. To make Relationships evolve. And to create new Stakes. Summary – How to use Pain to display Consequences? Establish a Pain Scale. Make use of this Scale to create a Progression. Use different types of Inflictions to Characterize Situations. Display the diversity of Consequences…

  • Should you Kill Every Character?

    Should you Kill Every Character?

    Should you kill a Character? Why? Some Characters create issues. It may be voluntary. It may be accidental. Either way, as the main rule, high stakes create stark consequences. And in the aftermath a Character is going to blame another. And in most cases she will want Retribution. Summary – Should you kill Characters &…

  • How to create Worlds? Main Events & Causality

    Loci Landmarks What are the Core Locations on your World? What are the most Memorable ones? The most Attractive? The most Popular? Who are their Visitors? Why do they visit them? Where are they Located? What are their Origins? Does 1 need an Authorization to access them? Are they Clearly represented on the Map? How’s…

  • How will your Character Act & React?

    How will your Character Act & React?

    Environment & Expectations Specificity Which Situations & Settings create Comfort? Which Situations & Settings create Discomfort? Which event would occur in which Location? Which Location is most adapted to birth a Crisis? Which Character find themselves in this Situation? Did they put themselves in this Situation? How were they put in this Situation? Were they…

  • How to write Scenes? Choices

    How to write Scenes? Choices

    You have a Story.You have Characters.And you have Settings. How do you Write a Scene? The Situation What’s the Issue? Is there an Issue? What kind of Issue is it? Why is it an Issue? What makes it problematic? How could it become graver? What are the Stakes? Who is involved? What’s their Goal? Are…