You have a Story.
You have Characters.
And you have Settings.
How do you Write a Scene?
The Situation
- What’s the Issue?
- Is there an Issue?
- What kind of Issue is it?
- Why is it an Issue?
- What makes it problematic?
- How could it become graver?
- What are the Stakes?
- Who is involved?
- What’s their Goal?
- Are there intermediates?
- Are they all Essential?
- Which Character is Unnecessary?
- What are the Relationships between all the Characters?
- What are the Options?
- How do the Issue Unfolds?
- How can it be solved?
- Is there a way for a non-violent resolution?
- Is there a way for a peaceful resolution?
- What is demanded by the other party?
- Is the demand acceptable?
- Should it be accepted?
- Have they started to be Violent?
- What will make them stop?
- How should they be stopped?
- Where should they be stopped?
Continuity
- Before the Scene
- Where were the Characters before this Scene?
- What was the Precedent Issue?
- Were there Clues that the actual event would happen?
- What were these Clues?
- Could the Character imagine an issue on their way to the actual event?
- What seems odd to the Character?
- Which Paradoxes can she discern?
- Is there anything Stark?
- Is there anything Dangerous to her?
- During the Scene
- Continuity will help you to Get rid of the Dullness.
- By Creating Investment.
- How do we Create Implication?
- What is Remarkable in the Scene?
- What makes us think there will be more?
- What are the Clues?
- What could the follow-up be?
- Where does this scene lead us?
- How does it give us the direction of the rest of the Story?
- How does it make the Characters Change?
- After the Scene
- What has been Triggered in the precedent Scene?
- Which Answers are given in this new Scene?
- How Intricate are they to this Scene?
- To which Story correspond them?
- How Intricate are they to this Story?
- What are the Consequences of this Scene?
- What Repercussions will it have on the Story?
- Is there a sense of Fatality?
- Did the Scene fell Inevitable?
- What creates Confusion in the Character’s mind?
- Can she explain the Event?
- Can she accept the Event?
Diversity of Issues
Diversity will instil a Rhythm to your Story.
- Game
- What’s peculiar with this type of Issue?
- Are there any enemies?
- Are there any people watching us?
- What is this Game blocking us?
- Is it a Puzzle?
- Is it a Riddle?
- How is it a Game?
- Can it be solved?
- How can it be solved?
- What are the Rules?
- Where are they Written?
- Are they understandable?
- Does it have a Reward?
- Does it lock a Door?
- Does it protect anything?
- Information?
- Another type of Resource?
- Trap
- Where are we?
- Is there any danger visible?
- Is there any danger perceivable?
- What’s that contraption?
- What does it activate?
- Did we activate it?
- What will become of us?
- Is it a Trap?
- What kind of Trap is it?
- What will it release on us?
- Acid?
- Fire?
- A Creature?
- Weapons?
- …
- Enemy
- Are there any living Threats?
- Are there Sentient Threats?
- Are they moving?
- Do they have a Goal?
- Can they respond to the Characters’ assaults?
- How can they respond?
- Can they retaliate?
- Who are there enemies?
- Why are they here?
Diversity of Encounters
Diversity will create a sense of Realism.
- Unusual Encounters
- What does a Typical Encounter look like?
- You can use Typical Encounter to create a sense of Familiarity.
- Then break this Familiarity with an Unusual Encounter.
- What makes an Encounter Unusual?
- Is it the Appearance?
- Is it the Behavior?
- What makes a Creature Unusual?
- Is it a Speaking creature which shouldn’t be able to?
- Is it a Peaceful Creature which suddenly attacks?
- Unusual originates from Paradoxes.
- Which Paradoxes can you Create?
- Stronger Enemy
- What makes an enemy Peculiar?
- What makes her impressive?
- How fast is she?
- How elaborate is she?
- How meticulous is she?
- Does she precipitate herself?
- Does she taunt the Characters?
- Does she interact with them?
- Does she ignore them?
- How do the Characters react?
- Do they face her?
- Do they deal with her?
- Do they try to flee?
- Do they succeed?
- Enemies Alliances
- What makes an Enemy’s Alliance?
- What makes 2 enemies ally?
- Were they Enemies?
- Or were they the Character’s Enemies?
- Are they from Different Species?
- Are they from Different Organizations?
- How do they relate to each other?
- Why did they Ally?
- What do they win from forming an Alliance?
- What would they Risk?
- What is the Character’s Initial perception of these Enemies?
- How does it change?
- Peaceful Encounters
- What makes an Antagonist?
- Is the Character facing us is an Antagonist?
- Is it Difficult to define?
- Where does the Ambiguity come from?
- Her Behavior?
- Her Appearance?
- Does she look Reassuring?
- Does she look Comforting?
Atmosphere & Expectations
- Environment & Expectations
- How is the Setting like?
- What’s its Function?
- What are its Resources?
- Who frequents it?
- Which Event could Occur there?
- Which Event is supposed to Occur?
- Which Event is supposed never to Occur?
- How Would it impact the Environment?
- What is the Character’s Initial perception of this Environment?
- What is the Character’s Initial perception of its Inhabitants?
- What is the Character’s Initial perception of the other Characters present?
- Which new piece of Information would your Perception of a Character?
- Which new piece of Information would your Perception of a Setting?
- Setting & Consistency
- How do you preserve Consistency?
- Which Environment needs to be used?
- Which Character is supposed to achieve her Goal?
- Which Character is supposed to find what she was looking for?
- How will she find it?
- What else could wait her here?
- What is Expected in the Story?
- What is Expected in each Chapter?
- What would break the Story?
- How do the Characters react to an Unexpected event?
- Are they Defiant?
- Are they in Denial?
- Which Extreme Reactions do they display?
- What is the Event?
- Why shouldn’t it Happen in this Location?
- The Unexpected
- What is the Public not expecting?
- An antagonist that suddenly change sides?
- Because she was forced to collaborate?
- Because she was betrayed by her side?
- The Revelation of an Antagonist?
- She seemed menacing since the beginning and now she ridiculously small?
- The Behavior of the Antagonist?
- They seemed relentless when you met them at 1st.
- And now they run away when you enter the room with your Legendary Weapon.
- How Will the Scene End?
- Who are the Characters involved in this Scene?
- Should they meet a satisfying end?
- Why would this end be satisfying for them?