Do you want to make a Game but Lack of Ideas?
Here are 5 ways to Find Ideas easily by using Core elements of your Game.
List of Interests
- 10 words
- Can you make a list of 10 words?
- Of course, it’s easy.
- Can you make a list of the 10 things you prefer?
- Can you make a list of the 10 most important Topics?
- Are there commonalities between them?
- Can you group them?
- How many groups do you obtain?
- Would you make a Game for each of these Topics?
- Would you use these Topics in every game?
- Which Game Mechanics would come out of these Topics?
- Would they be the Center of the game?
- 10 Topics makes you a year worth of games.
- If you decide to develop a Topic over a whole year that’s 10 years worth of games.
- And then, you can expand.
- Common Interests
- What do we need?
- What do Humans need?
- Can you make a game out of these Needs?
- Which Needs interest you the most?
- How do you implement them?
- Which Game Mechanics would come out of these needs?
- Here are some examples of the fundamental interests for People:
- Time, Money & other Resources
- Teams, Groups & Relationships
- Food, Sex & Entertainment
- Knowledge, Education & Intelligence
- Health, Satisfaction & Peace
- Special Interests
- Could a Game help you to learn a new Skill?
- How do you use Games to learn new Skills?
- How do you use Games to learn how to make Games?
- With which state of mind do you Play?
- Which Skills do you need to Learn?
- Programming
- Writing
- Drawing/Painting
- 3D Modelling/Sculpting
- Animation
- Music Composition
- Which Skills would you like to Learn?
- Cooking
- Marksmanship
- Swordfight
- Gardening
- Chemistry
- Which Skill can you Turn into a Game?
- Which Skill can you Integrate into a Game?
Main Character
- The Main Element
- Is the Main Character the Center of your Game?
- How is it depicted?
- Can the Players see it?
- Are all the Events built around the Main Character?
- Are all the Relationships focused on the Main Character?
- Uniqueness & Relatability
- How can the Main Character make this game Unique?
- How can the Main Character make this game Memorable?
- How do the Players develop a relationship with the Main Character?
- What makes her Relatable?
- To whom?
- How can you expand this?
- To who else?
- How can you enhance her Uniqueness through each stage of the Game?
- How can you enhance her Relatability through each stage of the Game?
- Who is your Game?
- What’s the Name of your Main Character?
- What are her Origins?
- What is her Goal?
- What are her Weaknesses?
- What are her Strengths?
- What are her Quirks?
- What does the Game want?
Classic Games & Series
- Popular Games Twisting
- What are your Favourite Games?
- What do they lack of?
- How can you Balance them?
- How can you make them more Customizable?
- Do they have a great Replayability factor?
- Can you create it?
- Can you expand it?
- Did you ever replay these Games?
- Why?
- What does NG+ lack of?
- What does NG++ lack of?
- Mixing Popular & Unpopular
- What are your 10 favorite most popular Games?
- What are your 10 favorite least known Games?
- Why are the Former Popular?
- Why are the Latter Unpopular?
- Which features would you keep from the Popular Games?
- Which features would you keep from the Unpopular Games?
- Which features would you get rid off in all these Games?
- How would you combine these features?
- How do you create coherence?
- Which elements would combine best?
- Which elements would combine best?
- Turning a Serie into a Game
- What’s your Favorite Series?
- Who are your Favorite Characters?
- Do they form a team?
- Can you make a team out of them?
- How can you turn this Serie into a Game?
- What are the main Themes of the Serie?
- What are the main Settings of the Serie?
- Who are the most important Characters of the Serie?
- Can you make a Trilogy out of it?
- Which Campaigns will you design?
Child’s Play
- Games for Children
- What were your favorite games as a Child?
- What made the games fun?
- Were there games you could play alone?
- Were there games you could only play as a group?
- What was the minimal number?
- Where were you Playing it?
- Were the Games themselves actually Good?
- Or were they good only because your shared them with others?
- Why make Games for Children?
- Why make Simple Games?
- The Simplest Games
- How easy to understand are your Rules?
- How simple are your Rules?
- Can you make Easy Games?
- Can you make Short Games?
- Games that last less than 20′?
- Can you think Short Term?
- Can you make games which deliver Immediate Entertainment?
- Can you make a game today?
- Can you make a game in less than an Hour?
- What’s its Scalability potential?
- How can you Scale it Up in 1 Week?
- How can you Scale it Up in 1 Month?
- How can you Scale it Up in 1 Year?
- A Simple Setting
- Create a Simple Level to Start.
- What do they see?
- What do they hear?
- What do they smell?
- What do they feel?
- Why does this Location Exists?
- How did it come to existence?
- Is it made to Protect?
- What does it Protect
- To Trade?
- To provide Resources?
- To provide Entertainment?
- What are this location’s Resources?
- How are its Inhabitant?
- What defines these People?
- How’s the daily life?
- How are the markets?
- How’s a typical restaurant?
- What’s does piece of conversation sound like?
- Who manages this Settlement?
- Is there a single Leader or is it an Assembly?
- What are the most important Organizations?