How to find Game Ideas?

Do you want to make a Game but Lack of Ideas?
Here are 5 ways to Find Ideas easily by using Core elements of your Game.

List of Interests

  • 10 words
  • Can you make a list of 10 words?
  • Of course, it’s easy.
  • Can you make a list of the 10 things you prefer?
  • Can you make a list of the 10 most important Topics?
  • Are there commonalities between them?
  • Can you group them?
  • How many groups do you obtain?
  • Would you make a Game for each of these Topics?
  • Would you use these Topics in every game?
  • Which Game Mechanics would come out of these Topics?
  • Would they be the Center of the game?
  • 10 Topics makes you a year worth of games.
  • If you decide to develop a Topic over a whole year that’s 10 years worth of games.
  • And then, you can expand.
  • Common Interests
  • What do we need?
  • What do Humans need?
  • Can you make a game out of these Needs?
  • Which Needs interest you the most?
  • How do you implement them?
  • Which Game Mechanics would come out of these needs?
  • Here are some examples of the fundamental interests for People:
    • Time, Money & other Resources
    • Teams, Groups & Relationships
    • Food, Sex & Entertainment
    • Knowledge, Education & Intelligence
    • Health, Satisfaction & Peace
  • Special Interests
  • Could a Game help you to learn a new Skill?
  • How do you use Games to learn new Skills?
  • How do you use Games to learn how to make Games?
  • With which state of mind do you Play?
  • Which Skills do you need to Learn?
    • Programming
    • Writing
    • Drawing/Painting
    • 3D Modelling/Sculpting
    • Animation
    • Music Composition
  • Which Skills would you like to Learn?
    • Cooking
    • Marksmanship
    • Swordfight
    • Gardening
    • Chemistry
  • Which Skill can you Turn into a Game?
  • Which Skill can you Integrate into a Game?

Main Character

  • The Main Element
  • Is the Main Character the Center of your Game?
  • How is it depicted?
  • Can the Players see it?
  • Are all the Events built around the Main Character?
  • Are all the Relationships focused on the Main Character?
  • Uniqueness & Relatability
  • How can the Main Character make this game Unique?
  • How can the Main Character make this game Memorable?
  • How do the Players develop a relationship with the Main Character?
  • What makes her Relatable?
  • To whom?
  • How can you expand this?
  • To who else?
  • How can you enhance her Uniqueness through each stage of the Game?
  • How can you enhance her Relatability through each stage of the Game?
  • Who is your Game?
  • What’s the Name of your Main Character?
  • What are her Origins?
  • What is her Goal?
  • What are her Weaknesses?
  • What are her Strengths?
  • What are her Quirks?
  • What does the Game want?

Classic Games & Series

  • Popular Games Twisting
  • What are your Favourite Games?
  • What do they lack of?
  • How can you Balance them?
  • How can you make them more Customizable?
  • Do they have a great Replayability factor?
  • Can you create it?
  • Can you expand it?
  • Did you ever replay these Games?
  • Why?
  • What does NG+ lack of?
  • What does NG++ lack of?
  • Mixing Popular & Unpopular
  • What are your 10 favorite most popular Games?
  • What are your 10 favorite least known Games?
  • Why are the Former Popular?
  • Why are the Latter Unpopular?
  • Which features would you keep from the Popular Games?
  • Which features would you keep from the Unpopular Games?
  • Which features would you get rid off in all these Games?
  • How would you combine these features?
  • How do you create coherence?
  • Which elements would combine best?
  • Which elements would combine best?
  • Turning a Serie into a Game
  • What’s your Favorite Series?
  • Who are your Favorite Characters?
  • Do they form a team?
  • Can you make a team out of them?
  • How can you turn this Serie into a Game?
  • What are the main Themes of the Serie?
  • What are the main Settings of the Serie?
  • Who are the most important Characters of the Serie?
  • Can you make a Trilogy out of it?
  • Which Campaigns will you design?

Child’s Play

  • Games for Children
  • What were your favorite games as a Child?
  • What made the games fun?
  • Were there games you could play alone?
  • Were there games you could only play as a group?
  • What was the minimal number?
  • Where were you Playing it?
  • Were the Games themselves actually Good?
  • Or were they good only because your shared them with others?
  • Why make Games for Children?
  • Why make Simple Games?
  • The Simplest Games
  • How easy to understand are your Rules?
  • How simple are your Rules?
  • Can you make Easy Games?
  • Can you make Short Games?
  • Games that last less than 20′?
  • Can you think Short Term?
  • Can you make games which deliver Immediate Entertainment?
  • Can you make a game today?
  • Can you make a game in less than an Hour?
  • What’s its Scalability potential?
  • How can you Scale it Up in 1 Week?
  • How can you Scale it Up in 1 Month?
  • How can you Scale it Up in 1 Year?
  • A Simple Setting
  • Create a Simple Level to Start.
    • What do they see?
    • What do they hear?
    • What do they smell?
    • What do they feel?
  • Why does this Location Exists?
    • How did it come to existence?
    • Is it made to Protect?
    • What does it Protect
    • To Trade?
    • To provide Resources?
    • To provide Entertainment?
    • What are this location’s Resources?
  • How are its Inhabitant?
    • What defines these People?
    • How’s the daily life?
    • How are the markets?
    • How’s a typical restaurant?
    • What’s does piece of conversation sound like?
  • Who manages this Settlement?
    • Is there a single Leader or is it an Assembly?
    • What are the most important Organizations?

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