How to create secondary characters?

  • Characters are the foundation of your story.
  • Creating them will be the most engaging task.
  • So much so that an author may get trapped into the character creation’s process.
  • The purpose of this article is to purvey a simple process to create 2ndary Characters.
  • How do you create 2ndary Characters?
  • What’s the difference with Main Characters?
  • What’s the difference with Tertiary Characters?

Character’s level of importance

The context defines the number of characters you need regarding to their level of importance.

  • Short scale settings – single building, room or town
    • Main : 1
    • Secondary : up to 2
    • Tertiary : up to 3
    • Total characters : up to 6
  • Medium scale settings – City
    • Main : up to 2
    • Secondary : up to 4
    • Tertiary : up to 6
    • Total characters : up to 12
  • Large scale settings – Metropolis, Megalopolis or Country
    • Main : up to 4
    • Secondary : up to 8
    • Tertiary : up to 12
    • Total characters : up to 24

Tertiary characters

  • This is the succinct definition of a Tertiary character.
  • A full definition will be developed in a specific article.
  • Here, we only reinforce the main distinction between Secondary & Tertiary characters : Individuality.
  • The tertiary characters are defined by a more Limited role than 2ndary characters.
  • Their impact on the story is generally limited to 1 chapter or 1 scene.
  • They may act either as an Hindrance & or as an Help.
  • Are they real characters?
  • You could give them a simple Goal.
    • Earn money.
    • Build a side business.
    • Make a game.
    • Serve the realm.
    • Help others.
  • You tertiary character will find a source of satisfaction in a leisure/project/mission.
  • Give them at least 1 Strength & 1 Weakness.
  • Give them a Quirk, to make them more memorable.
    • A funny hat is the easiest way to go.
  • They possess Little to no individuality.
  • They are part of a Category/Class.
  • Common Categories of Tertiary Characters:
    • Guards, Citizens, Healers, Teachers, Shopkeepers, Inn/Motel keepers, Business managers.
  • All these characters can transition to 2ndary character as the story unfolds.

Secondary characters

Now for the 2ndary characters, you will need 4 personality traits & 1 Goal.

  • A Secondary character has a sense of place.
    • Her usefulness is contextual.
    • She defines the setting & chapter/scene she is part of.
    • She assists the Main character.
  • She has a long term role & reappears Regularly.
  • She evolves as the story progresses.
  • She is linked to the party/Main character.
  • Her evolution affects the party/Main character.
  • She can become a party member.
  • She can become a foe, either punctual or the nemesis.
  • As character creations goes these archetypes will not reference any types of orientations related to sex/genre or ethnicity/race.
  • No specific Species has been chosen to define an archetype.
  • No physical traits is established prior to the elaboration of the archetype.
  • The only pertinent criterion discussed hereafter may be the Age of the character.
  • Even then, it shouldn’t be a limitation factor.

Archetypes of 2ndary characters

Guide/Purveyor
  • She will push the story forward the most.
  • She purveys maps & directions.
  • She advises & counsels.
  • She may provide limited supplies.
  • She can be older than the Main character.
Rival/Contrarian
  • The Rival is not necessarily an enemy.
  • She can become one later.
  • She can become the nemesis.
  • The Rival will act as an opponent.
  • Yet, only to help the Main character’s evolution.
  • She can be either slightly older or slightly younger than the Main character.
  • If older, the emphasis will be put on greater experience & skills.
  • If younger, the emphasis will be put on greater efficiency & luck.
Sponsor/Supplier
  • This character’s dynamic is different from the Guide/Purveyor.
  • She will ask for a counterpart.
  • She generally has larger resources &/or greater skills than the Guide/Purveyor.
  • And therefore can Provide more & more frequently.
  • She will establish a contract.
  • Most of the time a commercial contract.
  • She can create a contractor/customer relationship with Main character.
  • She can create a employee/employer relationship with Main character.
  • She can be older than the Main character.
    • In many cases it is the preferred way to bring more consistency
Assistant/Servant
  • She will be Generous to the Main character.
  • She will take Initiative to support the Main character as well as the party.
  • She is the most Reliable.
  • As well as the most Discrete.
  • Yet, not to a degree where she isolates herself from the group
  • This character is group oriented.
  • She will systematically assist & support the Main character.
  • She will not be able to choose by herself.

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