Hybrid classes & Multi-Classes
- 4 Main Attributes
- Which Attribute does your Character need?
- What are the Main Attributes shared by all Characters?
- Endurance/Constitution,
- Strength,
- Dexterity/Agility,
- Intelligence/Faith
- Are there other essential Attributes?
- Most other Attributes will be Class Specific.
- Balance
- Balancing these 4 attribute allows to create a Balanced Character.
- A Balanced Character is more Transversal.
- The Transversality created allows it to change Class more easily.
- An easier reconversion & more flexibility is often desirable.
- It gives you more lenience in terms of Character’s evolution.
- In enhances the Character’s adaptability.
- It also create more Coherence within the Group & within the World.
- How does this help Character’s development?
- By creating an Internal Consistency.
- Diversity & Specificity
- Your Worlds & Teams need Diversity.
- The Characters need to be able to Choose.
- Being multi-class gives them more Choices.
- It makes them more Flexible.
- As now they have access to more Skills & Spells.
- It develops their sense of Curiosity.
- They need to study new practices & customs.
- They need to look for new skills.
- And to understand why they are class related.
- As well as their rigor.
- As they now need to start a new type of Training.
Stealth & Melee
- Murderer
- Weapons & Spells
- 2-handed : Halberd, Great Swords, Assault Riffle
- 1-handed : Mace, Straight/Curved Swords, Pistols
- Spells : Pledge, Reinforcements, Call to Arms, Steel Turtle, Submarine Tactics
- Main Attributes : Intelligence & Dexterity/Strength.
- Strider
- Weapons & Spells
- 2-handed : Halberd, Great Swords, Assault Riffle
- 1-handed : Mace, Straight/Curved Swords, Pistols
- Spells : Pledge, Reinforcements, Call to Arms, Steel Turtle, Submarine Tactics
- Main Attributes : Intelligence & Dexterity/Strength.
Melee & Magick
- Battle-mage & Spell-swords
- Weapons & Spells
- 2-handed : Halberd, Great Swords, Assault Riffle
- 1-handed : Mace, Straight/Curved Swords, Pistols
- Spells : Pledge, Reinforcements, Call to Arms, Steel Turtle, Submarine Tactics
- Main Attributes : Intelligence & Dexterity/Strength.
- Crusaders, Clerics & Paladins
- Weapons & Spells
- 2-handed : Halberd, Great Swords, Assault Riffle
- 1-handed : Mace, Straight/Curved Swords, Pistols
- Spells : Pledge, Reinforcements, Call to Arms, Steel Turtle, Asceticism
- Main Attributes : Faith & Strength.
Magick & Stealth
- Shadow
- Weapons & Spells
- 2-handed : Halberd, Great Swords, Assault Riffle
- 1-handed : Mace, Straight/Curved Swords, Pistols
- Spells : Pledge, Reinforcements, Call to Arms, Steel Turtle, Submarine Tactics
- Main Attributes : Agility & Intelligence.
- 2ndary Attributes : 2 & 2
- Witch Hunter
- Weapons & Spells
- 2-handed : Halberd, Great Swords, Assault Riffle
- 1-handed : Mace, Straight/Curved Swords, Pistols
- Spells : Pledge, Reinforcements, Call to Arms, Steel Turtle, Submarine Tactics
- Main Attributes : Dexterity & Intelligence.
Character’s Evolution
- Crisis
- Which Event lead to the Character’s change?
- How do they induce a Progressive Change?
- How does this change manifest?
- How is it Displayed?
- Does the Character develop New Goals?
- Which Goals?
- Can they share them?
- With whom?
- Understanding
- Which new Insights does Hybrid Class open to the Character?
- It may help her assess her Own Role in the World.
- As well as her Own Role in a Group.
- It helps her develop Empathy.
- She may start to understand Others Issues as she’s now confronted to them.
- It may develop her Patience.
- Her Resilience.
- And increase her Efficiency.
- New Life
- How did the Character change the most?
- Does she live in a new Place?
- Does she frequent new People?
- Doe she have New Responsibilities?
- Is there a form of Regret in her?
- This new, Different Life may hurt her.
- Does she wish to Return to her old Life?
- How is it displayed?
- Is she Satisfied?
- How does her Satisfaction manifest?
- Training
- Your Character needs to Learn Skills & she needs to share Hers.
- What are the Character’s Skills?
- Can she teach others About it?
- Do they interest other team members?
- Who wants to learn them?
- How engaged are they?
- Which Skills does she want to Acquire?
- What are Skills are related to their topic of Interest?
- How would these Skills help the team?
- How devoted are they about learning it?
- How is the other member dedicated to teaching it?
- Are they passionate enough to teach it?
Relationships & Alignments’ Evolution
- Organizations
- New skills offer the Character new Opportunities.
- Which Profession can she occupy?
- Which Class can she play?
- How is her Polyvalence seen?
- Is it ill-view?
- Is it viewed as a sign of hesitation?
- Is it considered to be a quality?
- Which Guilds & Cults can she now join?
- Which Covenants should she accept?
- Which Oaths does she need to take?
- How does she integrate herself in this Organization?
- Does she feel she Belongs to it?
- Conflicts
- Which Conflicts does she suffer from?
- Which Conflicts does she cause?
- Are there Hierarchy conflicts?
- With Superiors?
- With Subordinates?
- Is there a Competition?
- Does she find new Rivals?
- Are there other types of Oppositions?
- Does she find new enemies?
- Which kinds of enemies?
- Does it lead her to new Allies?
- Teams
- How does she develop Synergy?
- Transversality Improves team building.
- It Improves team synergy.
- The team can more easily compensate for each members’ weaknesses thanks to it.
- Which new possibilities does she bring to the Group?
- Is the Coordination affected?
- Is it enhanced?
- Does it give her access to new types of Collaborations?
- Can they develop New Strategies thanks to her?
- Is she the initiator?
- Does she now lead the team?
- How goes Mutual Trainings?