Win Conditions
- End of the Story
- How does the game End?
- What should the Characters do?
- What are the Characters Goals?
- Which of them is most likely to reach it?
- How?
- Will it hinder the other Characters?
- Are their Goals incompatible?
- Are their Goals opposed?
- End of the Game
- What should Players do to Reach the End Game?
- How can they Win?
- How can they Lose?
- What are the Win Conditions?
- What are the Loss Conditions?
- Are they independent from the Win conditions?
- Are there Multiple Win Conditions?
- Are they independent from each other?
- Are they compatible with each other?
- New Game +
- Are some of them Unlockable only after the 1st Playthrough?
- How does the Ending make the game Replayable?
- Are there multiple Endings?
- How does the Ending make the game Customizable?
- What are the consequences of each of these Endings?
- Do the endings have consequences onto one another?
Characters
- Creation
- How’s the Character Creation system?
- How’s the Character Creation screen?
- Do you propose Templates?
- Are there Types of Characters?
- Are there Classes?
- Are there Roles?
- How do these types ensure Diversity?
- Can a single Character have multiple Types?
- Uniqueness
- Are the Characters replaceable?
- What are their Quirks?
- What are their Strengths?
- What are their Weaknesses?
- How do they make them specific?
- Can a Character Role be transmitted to another?
- How was the Character particular to this Role?
- Was she the only 1 able to use a Specific Item?
- Does she have unique Skills?
- Skills
- Which Skills are Unique?
- Which Skills are Innate?
- Which Skills are Learnable?
- Which Skills are Sharable?
- Which Skills are Combat-Based?
- Which Skills are Conversation-Based?
- Which Skills are Exploration-Based?
- Which Skills can be used in multiple situations?
- How are Skills acquired?
Exploration
- Interface
- Can we see the Essential Statistics?
- Can we see Action Points?
- Can we see the Skills?
- Are All information in the same Screen?
- Is it Customizable?
- Do we need additional Rules/Information?
- What’s the minimum amount of Information needed?
- Do we need to Pause to Access it?
- Do we need to Load an additional Screen?
- Points of Interest
- Where are the Landmarks?
- What’s their Use?
- Which Landscapes can you discover?
- Where are the Settlements?
- Which Organizations do they Shelter?
- Where are the Important People?
- Where are the Commodities available?
- Size
- How large is the Total Map?
- What are its Limits?
- What are the Limits justifications?
- What are the Main Zones?
- How do they compare to each other?
- Is 1 particularly larger?
- Is 1 more important?
- How do they relate to each other?
- How is the Interconnectivity?
- How is the Territorial Continuity displayed?
- How is the Spatial Coherence ensured?
- Where are the Empty zones?
- How Empty should the Map be?
- How believable does it make it?
- Directions
- How easy to read is the Map?
- Are there Multiple Dimensions?
- Are there Multiple Layers?
- How is the Web between the Locations displayed?
- How do you know where you should go?
- Clues & Items
- Where are the Clues?
- Are they Hidden in the Environment?
- Are they Truly Hidden?
- Can you find them through Observation?
- Are they inscribed in the Buildings?
- Are they in the Items descriptions?
- Are they in the Item’s design?
- Are they obtainable through Character Interactions?
- Are they obtainable through Interactions with the Environment?
Interactions
- Types
- How do you Fight?
- Can you Threaten?
- Can you Compliment?
- How do you Speak with another Character?
- How goes a Conversation?
- Is it multiple options?
- How do you Question?
- Can you Observe?
- What can you Observe?
- What do you intend to Find?
- Can you Give Items?
- Can you Offer Gifts?
- Outcomes
- How are Outcomes determined?
- Are they Skill-based?
- Do you need appropriate Resources?
- Do you need a Key?
- What’s the impact of Randomness?
- Which amount of Randomness do you allow into the System?
- Supports
- Which kind of Rewards can you receive from them?
- Can you receive Experience?
- Can you receive Money?
- How necessary are they?
- Which Items can you receive?
- Which Clues can you receive?
- Which Information can you receive?
- How can you get appreciated by these Characters?
- Can they join you?
- Enemies
- Which kind of Rewards can you receive from them?
- Which kind of Rewards can you receive after defeating them?
- Can you receive Money?
- How necessary are they?
- Which Items can you receive?
- Which Clues can you receive?
- Which Information can you receive?
- How can you get appreciated by these Characters?
- Can they join you?