How to become a Happier Storyteller?

A Side Project

  • Have multiple Projects
  • How much time do you have?
  • How many things do you want to do?
  • Factor these 2 together, and you’ve got your answer.
  • Learn new Skills
  • Have you thought about learning how to Draw?
  • Have you thought about learning how to Play an Instrument?
  • Have you thought about learning how to Code?
  • A side project is the right occasion to do so.
  • Especially if you have a learning partner.
  • Even better if the partner has already advanced skills.
  • Limited Time
  • Having less time to create your next project will force better results.
  • Less time means less time to hesitate.
  • Think crucial features through & implement.
  • Between 90-120’/day for your main project.
  • Between 10-20’/day for a side project.

A Notebook always with You

  • Pocket Journal
  • A 4-Colored Pen.
  • A 200 pages hardcover journal is enough.
  • Have it in your pocket.
  • Draw regularly, even if there’s no apparent story.
  • As new Stories come to you, draw them.
  • Limited Material for more Ideas
  • No internet is the best way to come up with new designs & Ideas.
  • Material:
    • A small notebook
    • Multiple 4-colors pens (for Mind mapping)
    • A Camera (if you need it)
    • Your phone (Interviews, post on social & check you mails)
    • Your laptop (Books & Graphic design, Coding)
    • A 512GB Flash drive
  • Dream Journal
  • Once you’ll be comfortable with drawing, draw your dreams.
  • Approximate, Exaggerate.
  • What matters are the Symbols.
  • Works better with Nightmares.
  • For the Next month make a new Story/Game every day.
  • Pick a place, whatever the size.
  • Create at least 3 characters.
  • Write an Ending.
  • And then write dialogues.
  • For a Game.
  • Draw a Board.
  • Draw a Card design.
  • Write down 10 Rules.
  • Write down Player Profiles.

Mind Map Your World

  • You’re in a much better position if you know where to start.
  • Decide where to Start.
  • Have some Settings Templates.
  • Some Urban Environments.
  • Natural Landscapes.
  • The Most Important Landmarks.
  • Each of these Settings are Steps of your project.

Impersonate

  • Performance
  • Exaggeration is the key to Clear Communication.
  • Mannerism will add the essential insights people need to understand.
  • Characterize through Gestures.
  • Characterize through Words & Expressions.
  • Characterize through Rhythm.
  • Impersonation
  • Do different Voices.
  • Do different Accents.
  • Use different Pitches.
  • Combine audio & visual elements.
  • Imagine the Character’s reaction in a moment of Crisis.
  • Imagine the Character’s reaction in a moment of Comfort.
  • Wear some specific costume when you are to impersonate the Character.
  • Your Characters
  • What are your favorite characters?
  • What are your Ideal types?
  • Make up to 12 Characters you can reuse.
  • Give them each a Distinctive Quirk.

Collaborate

  • Share the Experience
  • Find a Team.
  • Ask everyone about their Passion.
  • Ask everyone about their Interests.
  • Ask them to create an Avatar.
  • Ask what they’d like to do today :
  • Improv comedy
  • Scene writing
  • Storyboarding
  • Monologues
  • Sketchs & Comic Strips
  • Slapsticks & Anecdotes
  • Parodies
  • Create more Ideas & Projects
  • Working as a team allows you to develop synergy between the skills.
  • Working as a team potentially allows you to work faster.
  • Ask them for their pet Project.
  • See if you can implement it together in the upcoming month/year.
  • Develop Sustainability
  • Working as a team allows you to develop synergy between the People.
  • Let others eat before you.
  • Responsibility & Resilience may not sound like fun, but this is about Long Term Satisfaction.
  • And there are few things that bring more satisfaction than building a Company.

Make Music on a Daily Basis

  • Play an instrument.
  • Play with your group.
  • Sing.
  • Everybody can Whistle.
  • Record your whistling.
  • Give it to a team member that can play.
  • If you know someone who can play, ask them to teach you.
  • People are always pleased to feel knowledgeable.

Focus & Let Go

  • Short Sessions.
  • If you start with a team of 4-5 persons and most of them are new to storytelling it would be suitable to have short sessions.
  • Multiple 20′ Sessions each followed by a 5′ Break work well in the beginning.
  • In some cases you may want to start with only 20’/day.
  • Condition Everyone.
  • You are going to Enjoy Yourself & Have Fun in today’s World building.
  • There you go.
  • Focus is the way to Satisfaction
  • The more you’re in your Project, the more you enjoy it.
  • The more you enjoy it, the more you get done.
  • The more you get done, the more satisfied you are.
  • Yay!
  • Use your World Map to Start.
  • Where are we beginning?
  • How is the Place?
  • How is the Atmosphere?
  • Why are you here?
  • Play.
  • The Simplest way to design Dialogues is to play them.
  • Who is here?
  • Who are you interacting with?
  • What are they doing?
  • What do you tell them?
  • What do they respond?
  • How do they respond?
  • What’s their goal?
  • Will you interact with someone else?
  • Will you continue with this character?
  • Observe
  • How do other characters behave?
  • How do they use their hands?
  • Do they tap their fingers?
  • Do they fidget?
  • Does their chin protrude?
  • Do they speak in 3s?
  • Look for answers.
  • Ask Questions.


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