Category: Characters

  • How to Motivate your Team?

    We need more Storytellers, Game Designers, Graphic & Audio Artists who enjoy their Craft.This may not always be the case.This goes by training: more training, better results, more motivation.Therefore the reason is the lack of motivation.Why do Creators become disengaged? The Golden rule : Focused Experimentation Focus It is your Project, your Company, your Legacy,…

  • How to Start a Team Project?

    Experimentation In the 1st stages create separately. Everyone Propose 2 Ideas per category. Compare the Characters/Settings/Endings. Look for Synergy & paradoxes. Match converging Ideas, to keep as many of them as possible. Keep each stage short to maintain Focus. 15-20′ should be enough. Invite all team mates to integrate their interest in the Game/Story. Nothing…

  • How to create a Gorgeous Antagonist?

    Is she a Villain? Is she a Nemesis? Here is a process to create your final antagonist. Your Antagonist doesn’t have to be antagonistic to the reader. Your Antagonist can be sympathetic to the reader. What if the Protagonist had the less desirable position through your story? Would you pass onto the Antagonist’s side? Most…

  • How to help new Writers develop their Stories?

    Have you written your 1st pages?Have you finished your 1st chapter?Your 1st book? Now that you enjoy it.Now that you live by it.You want to help someone else discover Writing & Storytelling.You want to create a team of Writers. Will it be hard?Are you motivated?If you are, they’ll be.How do you start? Like this. Create…

  • Should I use an Alignment system? Yes

    What are Alignments?Are they like Classes?Can I use Alignment in every Setting?How do I combine Alignments & Classes? Here’s how you may want to Align your characters. The Traditional Alignment system It revolves around 2 axes: Good, Neutral & Evil Chaos, Neutral & Order/Lawful These 2 axes combined create 9 possible scenarios: Lawful Good Parangon/Exemplar…