- Antagonists rhythm your Stories.
- If you can’t tell how your Story will end, start by creating your Antagonists.
- Antagonists create Issues & Crisis.
- They jumpstart the Story.
- As they rhythm the Story, you’ll need a Diversity of Antagonists.
- You can start with these 5 types:
- Likeable
- Gorgeous
- Hideous
- Annoying
- Nefarious
Summary – 5 steps to an Antagonist
- Decide of her Origins.
- From her Origins define her Name & her Goal.
- Define her Behavior traits.
- Define her Relationships & Alignments.
- Give her Quirks.
- Antagonists are Characters.
- You need 3 elements to create any Character:
- Strengths create Likeability.
- Weaknesses allow the Public to Relate to the Character.
- Quirks make the Character Memorable.
Candance – Likeable
- Identity
- Origins : Mundane Metropolis
- Name : Candance – Sparkling
- Goal : Create a Travel agency for fearful people.
- Behavior
- Early Strength : Entertaining
- Strength to Hone : Relentless
- Early Weakness : Rough
- Hidden Weakness : Adversarial
- A Likeable Antagonist will Often be defined by her Strengths.
- She will be Proactive/Aggressive/Assertive.
- Relationships
- Passion : Travel
- Alignment/Affinity : Lawful Neutral, Teens
- Likeable Antagonists will take care of their team/peers/people/family.
- Quirks
- Hairstyle : Curly red, tie her hair with her Rope.
- Clothing : Multi-pockets Jeans, Leather Jacket.
- Phrase : It’s a Dangerous world. But, I’m here.
If you want to know more about creating a Likeable Antagonist.
Darnell – Gorgeous
- Identity
- Origins : Ethran Towers
- Name : Darnell – Hidden
- Goal : Found an Intelligence Organization.
- Behavior
- Early Strength : Temperate
- Strength to Hone : Empathetic
- Early Weakness : Individualist
- Hidden Weakness : Competitive
- Relationships
- Passion : Playing Cards
- Alignment/Affinity : Lawful Evil, Women
- Quirks
- Hairstyle : Platinum Blond long, straight
- Clothing : Avant-Garde Dress
- Phrase : The Best in this world, is in a Quiet taste.
If you want to know more about creating a Gorgeous Antagonist.
Blair – Hideous
- Identity
- Origins : Ashen Meadows
- Name : Blair – Flat, Flatland
- Goal : Return to the Ashen Meadows, deported in childhood
- Behavior
- Early Strength : Self-Aware
- Strength to Hone : Protective
- Early Weakness : Fearful
- Hidden Weakness : Sacrificial
- Relationships
- Passion : Watching Birds, Eating Birds
- Alignment/Affinity : True Neutral, Animals & Children
- Quirks
- Hairstyle : Grass-like green
- Clothing : Tattered dress, long thick boots.
- Phrase : Not everyone would like it, but it’s mine…
If you want to know more about creating a Hidden Antagonist.
Jocelyn – Annoying
- Identity
- Origins : Midland College
- Name : Jocelyn – Playful
- Goal : Creating a Toy which creates its own Toys.
- Behavior
- Early Strength : Learning & Sharing
- Strength to Hone : Inventive
- Early Weakness : Needy
- Hidden Weakness : Fervid
- Relationships
- Passion : Building Automated Toys
- Alignment/Affinity : Chaotic Good, Machines & Children
- Quirks
- Hairstyle : Purple Horns
- Clothing : Tight shirt, Bowtie, Tight Shorts with Straps
- Phrase : I found it on the ground, your Hope.
If you want to know more about creating an Annoying Antagonist.
Zamasko – Nefarious
- Identity
- Origins : Phallu Mountains, near the Crash Site
- Name : Zamasko – […]
- Goal : […]
- Behavior
- Early Strength : Providing
- Strength to Hone : Resilient
- Early Weakness : Lustful
- Hidden Weakness : Obsessed
- Relationships
- Passion : Music & Dance
- Alignment/Affinity : Neutral Evil, Relatives
- Even the worst Antagonists can be humanized if they are depicted as caring with their Peers.
- Quirks
- Hairstyle : Golden Blond messy Updo
- Clothing : Tight shirt, Skinny jeans, many Bracelets, Collars & Rings
- Phrase : My arms, may be too long… be careful.
If you want to know more about creating a Nefarious Antagonist.